
- #PLAY GRADIUS 2 ON NES ARCHIVE#
- #PLAY GRADIUS 2 ON NES PORTABLE#
- #PLAY GRADIUS 2 ON NES SERIES#
- #PLAY GRADIUS 2 ON NES PSP#
#PLAY GRADIUS 2 ON NES PSP#
Any opportunity to play Gradius is one worth taking, and if this collection isn't anyway near as comprehensive as the PSP one it does at least offer a unique insight into the creation and early evolution of the series. You've got Haunted Castle, Twin Bee and Ajax, but beyond that this may as well be just a Gradius collection - and one that can't hold a candle to the PSP Gradius Collection that provided a much more exhaustive run-through of this grandest of series.Īnd yet. The game selection, too, seems spotty and thin.

#PLAY GRADIUS 2 ON NES PORTABLE#
Ajax, Twin Bee and Scramble were all made for vertically-oriented screens, but there's no option to play in Tate mode - a huge shame, given how the Switch is so perfectly suited to the mode, and even boasts a brilliant add-on that enables portable play that way.

Gradius 2 - still one of the greatest games ever made. Want to play both? Then you'll have to buy the Japanese and European versions of the collection. In some cases, they're completely different games Thunder Cross's western version bastardises key features such as the controllable options, while Life Force departs so much from Salamander it effectively works as a sequel. It's not just the names - Salamander becomes Life Force in the west, Gradius becomes Nemesis and its sequel is lumbered with slightly ugly title Vulcan Venture - but the games themselves. Which wouldn't be a problem, until you consider the vast differences between these games from one region to another. Konami has introduced something akin to its own region-locking here, even at a time when that practice has become a thing of the past each region's store has its own SKU, complete with versions of the included games specific to that particular region. There are oversights aplenty here, though. Fine ports they are too, perfectly emulated even if they are short on any of the embellishments you see in the works of M2 or Digital Eclipse.
#PLAY GRADIUS 2 ON NES ARCHIVE#
The Arcade Classics Anniversary Collection is, essentially, a bundling together of previously available Arcade Archive ports, which come courtesy of Hamster Corporation. This is a reminder of Konami's golden age that's shot through with the apathy that's turned so many against it in more modern times. There's a bonus digital book included - unfortunately it's not exactly in high definition, so you can't admire the artwork included.

#PLAY GRADIUS 2 ON NES SERIES#
The 50th anniversary of Konami seems as good a time as any to celebrate that history.Īnd the recently-released Arcade Classics Anniversary Collection - part of a short series of games, with Castlevania and Contra compilations to follow - sets out to do just that a selection from the company's golden era, when it churned out classic after classic as it defined so much of what was good in the 80s arcades. If you're of a certain age and familiar with Konami's discarded 'bacon strips' logo, you'll also know that this is a company that was once responsible for out and out greatness. It's a bit of a shame, because I still get that little tingle on those all-too-rare occasions its logo comes up on a splash-screen for some new console outing.

It's not as if Konami's bottom line has been hurt by this all, but its reputation has perhaps been irreparably damaged. You know the one I mean, I'm sure - the one that's the very first to pop up in response to anything Konami-related in recent years, as the company that built its name on superstar series such as Metal Gear, Castlevania and Silent Hill slowly - and, in some cases, messily - turned away from traditional big budget console development. Yeah, so that isn't quite how that hashtag usually goes.
